Moorer Reverb GUI
This is a demo of a Reverb GUI I made using JUCE. The Reverb implementation is based on Moorer's method using Low-Pass Comb Filters, where the L-values each represent reflections at different moments to accurately simulate reverb. The R and G values keep their constant relationship of [R / (1−G) = 0.83], so changing one will also change the other. For fun I display the original waveform as well as the output waveform after being filtered. This project was half for me to learn and use JUCE, which was an API I had not used at the time, and also to implement Moorer Reverb.