Computer Science and Digital Audio


About Me


I am Nicholas Gulezian, and I am currently working at Highwire Games as an Audio / Tools Programmer.

Previously, I graduated from DigiPen Institute of Technology with a Bachelor’s of Science degree in Computer Science and Digital Audio.
When I started at DigiPen I had originally gone specifically with the interest in making games and joined the "Real-Time Interactive Simulation program".
After working on a couple of game projects and spending plenty of time coding, I realized I was very interested in what goes into audio.  I switched my degree after my first year, and continued taking classes to help me further specialize in audio programming and implementation in addition to the normal CS classes.
I have a lot of experience in using the Wwise programming API for both custom engines and with use in the Unreal Engine, and have created many tools and extended features to help the teams I’ve worked with.

Aside from Wwise and UE4, I also have experience with implementing digital filters and synthesizers in C and C++.

You can learn all about my technical skills and projects in my resume and projects sections, so here
is a bit more about myself.  In my spare time I will absolutely still play games.  Working on games hasn't ruined playing them for me.  I also love to watch movies and shows of all sorts, and when I find extra time I like to work on my side projects.

Unless it's a special occasion, you'll find that I always wear shorts and a t-shirt year-round regardless of weather.  In addition to shorts and t-shirts, I have a high interest in collecting and wearing fun-socks.  They serve a great way for expression in contrast to my typical apparel.

Other than that I spend a lot of my time learning as much as I can about the things that I am interested in, and I find that I tend to have a mindset as stated in the following quote.

If you can't explain it simply, you don't understand it well enough.



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